AI Insights · Timothy · January 2025
Performance of Top 5 Low Poly Games on Unified Platform in Egypt Q4 2024
Explore the performance trends of the top 5 low poly games in Egypt during Q4 2024, featuring insights on downloads, revenue, and active users from Sensor Tower.
In the fourth quarter of 2024, the low poly gaming category in Egypt showed diverse performance trends across the top five applications on the unified platform, encompassing both iOS and Android data. This analysis provides a snapshot of each app's performance in terms of weekly downloads, revenue, and active users.
Roblox by Roblox Corporation demonstrated a robust presence with weekly revenue peaking at approximately $13.6K by the end of December. Downloads fluctuated, reaching a high of about 46.3K in mid-December. Active users increased steadily, climbing from around 2M to 2.2M over the quarter.
Albion Online from Sandbox Interactive GmbH saw modest revenue, peaking at $0.9K in late September. Downloads and active users experienced significant growth towards the end of the quarter, with downloads hitting 0.8K and active users reaching nearly 1K in the final week.
Frozen City by Century Games Pte. Ltd. showed a varied trend. While weekly revenue hovered around $0.5K, downloads decreased significantly after October, dropping to around 59 by the year's end. However, active users initially increased, peaking at nearly 4K in mid-November before declining sharply.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd experienced a peak in downloads of 8.5K in late October. Revenue saw minor fluctuations, peaking at $0.4K, while active users steadily decreased from 17.7K to 5.2K across the quarter.
Eatventure by Lessmore UG had a notable increase in both downloads and active users, with downloads reaching 12.2K and active users rising to 56.4K by the end of December. Revenue also saw an upward trend, peaking at $0.3K in the final week.
Data and further insights for these applications are available through Sensor Tower, providing a comprehensive view of the market dynamics for low poly games in Egypt during this period.